[Digital Tutors] Creative Development: Character Concepting Workflows for Games in Photoshop [2012, ENG]

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vazaz

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vazaz · 16-Май-12 09:42 (12 лет 10 месяцев назад, ред. 16-Май-12 09:43)

Creative Development: Character Concepting Workflows for Games in Photoshop
Год выпуска: 2012
Производитель: Digital Tutors
Сайт производителя: http://www.digitaltutors.com/11/training.php?pid=685
Автор: Eric Chiang
Продолжительность: 2 ч. 43 мин.
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: In this Photoshop tutorial we will look at the basic principles of designing a video game character utilizing Photoshop as a drawing and painting tool. We'll learn about subjects such as sketching, design, rendering techniques and orthographic models sheets. We'll begin with the exploratory sketching phase, which is a stage where the concept artist produces loose grayscale sketches to communicate ideas to the team. We'll then take that sketch from a rough idea into a fully realized piece of concept art. From there, we'll take the design into a key part of video game character concept art: the orthographic. By the end of this tutorial we will have taken a look at a typical video game studio pipeline and learned numerous tips and techniques for how to be efficient in a video game production environment.
Содержание
1. Introduction and project overview
2. Looking at a common scenario in a game studio environment
3. First sketching style: Using a broad brush to block out sketches
4. First sketching style: Continuing to refine our sketch
5. Second sketching style: Creating an interesting silhouette
6. Second sketching style: Continuing to create our sketch
7. Third sketching style: Roughing in our sketch
8. Third sketching style: Cleaning up our line drawing
9. Starting to refine our sketch into a concept painting
10. Establishing some depth for added visual interest
11. Continuing to add details and refinement
12. Finishing up our refined concept painting
13. Starting to build an orthographic model sheet
14. Using photographs to add detail quickly
15. Adding more detail on our orthographic model sheet
16. Finishing up the front view and starting on the side view
17. Adding detail on the side view and the back view
18. Reviewing our project and final thoughts
Файлы примеров: присутствуют
Формат видео: FLV
Видео: VP6, 1280*720 pixels, 16:9, 15 fps, 1000 Kbit/s
Аудио: MP3, 44.1 KHz, 96.0 Kbps, Mono
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